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For example, head injuries can now trigger dizziness and a wounded limb may make it more difficult to aim. Injuries can also be applied to specific body parts, including the head, torso and limbs, that now impact gameplay until the injury is healed. Killed players will leave their items behind, which can then be looted by opportunistic adversaries. While downed players can call for a rescue from nearby players, they can still be killed by other players and NPCs. Player Health System: Players can now be “downed” if they are wounded and can be revived by players to get back into the fight.Star Citizen - Alpha 3.15: Deadly Consequences update key features include:
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“We’re especially excited for the Tier 1 implementation of Medical gameplay and the hard gameplay choices that come with Physical Inventory, which brings us one step closer to our shared vision for the best universe sim ever.” “On behalf of the entire development team, I am thrilled to launch Alpha 3.15: Deadly Consequences, which adds vital new gameplay and content like healing, looting, and bombing to Star Citizen,” said Star Citizen Creative Director Chris Roberts.
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